Your software bet has to work.
Whether it's a blank canvas or a half-built product that isn't landing, the risk is the same. You can't tell if you're building the right thing.
Predart is senior-led by Cristian Preda. I turn complex software into a product people actually use. Fast enough to validate. Detailed enough to feel real.
How I work
- I find the real problem. Before any pixels, I find the structural problem others treat as a UI bug. Getting this wrong is what wastes your money.
- I ship a working prototype, fast. Running code in days, not mockups in weeks. Something real enough to test, demo, and decide on.
- I work on the whole system. Complex products usually fail in the connections between flows, between the data and the UI, and between teams. That's where most of my time goes.
- Senior-led, accountable end to end. You work directly with the person leading the work. No juniors, no handoffs, no account manager.
Selected work
How it works
- We talk. 30 minutes, free. You walk me through what you are building, I ask the questions that usually get skipped, and you leave with a clearer view of where to start.
- We agree the direction. The real problem, what to tackle first, and the right way to work together. Always a fixed price you know up front.
- We start. A working-prototype sprint, something real in weeks, or an ongoing design partnership.
Most clients start with a sprint, then continue as a partnership. One-off projects get quoted separately.
What it costs
- Working-prototype sprint
Two to three weeks, at a fixed price. You get a clickable version of your product.
- A clickable prototype of your core flows, end to end
- A rethink of the core UX and a UI direction the final build can follow
- Working sessions with me directly, one senior partner from start to finish
- A handoff your developers can build from, with flows, screens, and the reasoning behind them
- Design partner · Standard
A monthly design partnership. We pick one priority at a time and I design it fully before we move to the next.
- One sync call per week, async communication in between
- One active priority at a time
- Replies within the working day
- Most requests turned around in two days
- Design partner · Priority
The same partnership at twice the pace, for teams that ship weekly.
- Two sync calls per week, async communication in between
- More than one priority running at a time
- Same-day replies
- Most requests turned around in one day
Every retainer is rolling monthly after the first three months. Pause or cancel with two weeks notice.
Who it's for
Complex web software who need serious design work on a short timeline.
Visual-only redesigns with no access to the underlying problem.
Now booking for Q3 2026.
If someone referred you, mention them when you reach out.
